animationGUI¶
Module Contents¶
Classes¶
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class
_AnimationTrace(elements_list, theTrace)¶ Contains all the element to animate for a trace
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get_element_animations(itemNumber, index_in_show)¶ Get the element to show :param itemNumber: item number (0 if only one think to draw) :param index_in_show: index in the list :return: The element to draw
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show_all()¶
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delete_all()¶
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get_indices_to_show()¶
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add_element(indexPoint)¶
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add_index_to_show(index)¶
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_remove_index_from_show(index)¶
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set_curr_brush(index_in_show)¶
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set_idle_brush(index_in_show)¶
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get_number_of_elements()¶
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map_index(index_in_show)¶
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get_base_pen()¶
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class
AnimationGUI(id=0, window_title='Animation')¶ Bases:
PyQt5.QtWidgets.QMainWindowSpawns a gui that includes button to create animations nicely when paired with
widget_graphs_visual-
add_trace(trace_id, element_list, theTrace)¶ Add a trace to the animation.
Parameters: - trace_id – id of the trace
- element_list – List of elements to save: [[OpenGL_item1, text_item1], [OpenGL_item2, text_item2], … [OpenGL_itemN, text_itemN]]
- theTrace –
TraceVisual
Returns:
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add_elementToTrace(trace_id, indexPoint)¶
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delete_point(trace_id, thePoint)¶
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reset_all()¶
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delete_all()¶
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pause_play()¶
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show_all()¶
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next_frame()¶
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slider_handler()¶
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frame_selector()¶
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set_refreshTime()¶
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is_empty()¶
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run()¶
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closeEvent(_)¶
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contains_trace(trace_id)¶
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export_picture()¶
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