animationGUI
¶
Module Contents¶
Classes¶
-
class
_AnimationTrace
(elements_list, theTrace)¶ Contains all the element to animate for a trace
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get_element_animations
(itemNumber, index_in_show)¶ Get the element to show :param itemNumber: item number (0 if only one think to draw) :param index_in_show: index in the list :return: The element to draw
-
show_all
()¶
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delete_all
()¶
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get_indices_to_show
()¶
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add_element
(indexPoint)¶
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add_index_to_show
(index)¶
-
_remove_index_from_show
(index)¶
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set_curr_brush
(index_in_show)¶
-
set_idle_brush
(index_in_show)¶
-
get_number_of_elements
()¶
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map_index
(index_in_show)¶
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get_base_pen
()¶
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class
AnimationGUI
(id=0, window_title='Animation')¶ Bases:
PyQt5.QtWidgets.QMainWindow
Spawns a gui that includes button to create animations nicely when paired with
widget_graphs_visual
-
add_trace
(trace_id, element_list, theTrace)¶ Add a trace to the animation.
Parameters: - trace_id – id of the trace
- element_list – List of elements to save: [[OpenGL_item1, text_item1], [OpenGL_item2, text_item2], … [OpenGL_itemN, text_itemN]]
- theTrace –
TraceVisual
Returns:
-
add_elementToTrace
(trace_id, indexPoint)¶
-
delete_point
(trace_id, thePoint)¶
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reset_all
()¶
-
delete_all
()¶
-
pause_play
()¶
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show_all
()¶
-
next_frame
()¶
-
slider_handler
()¶
-
frame_selector
()¶
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set_refreshTime
()¶
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is_empty
()¶
-
run
()¶
-
closeEvent
(_)¶
-
contains_trace
(trace_id)¶
-
export_picture
()¶
-